From 17680c2288f78114e467fd2da88bfa023cbb9817 Mon Sep 17 00:00:00 2001 From: "Marek S. Lukasiewicz" Date: Tue, 28 Jan 2025 13:55:31 +0100 Subject: [PATCH] Format sources with clangd --- src/marshconnector.cpp | 13 +++++-------- src/marshconnector.h | 16 ++++++++-------- src/register_types.cpp | 31 ++++++++++++++++++------------- 3 files changed, 31 insertions(+), 29 deletions(-) diff --git a/src/marshconnector.cpp b/src/marshconnector.cpp index 97652cf..dea069b 100644 --- a/src/marshconnector.cpp +++ b/src/marshconnector.cpp @@ -3,18 +3,15 @@ using namespace godot; -void MarshConnector::_bind_methods() { -} +void MarshConnector::_bind_methods() {} MarshConnector::MarshConnector() { - // Initialize any variables here. - time_passed = 0.0; + // Initialize any variables here. + time_passed = 0.0; } MarshConnector::~MarshConnector() { - // Add your cleanup here. + // Add your cleanup here. } -void MarshConnector::_process(double delta) { - time_passed += delta; -} +void MarshConnector::_process(double delta) { time_passed += delta; } diff --git a/src/marshconnector.h b/src/marshconnector.h index 07b5d99..dbdee27 100644 --- a/src/marshconnector.h +++ b/src/marshconnector.h @@ -5,22 +5,22 @@ namespace godot { -class MarshConnector : public Node{ - GDCLASS(MarshConnector, Node) +class MarshConnector : public Node { + GDCLASS(MarshConnector, Node) private: - double time_passed; + double time_passed; protected: - static void _bind_methods(); + static void _bind_methods(); public: - MarshConnector(); - ~MarshConnector(); + MarshConnector(); + ~MarshConnector(); - void _process(double delta) override; + void _process(double delta) override; }; -} +} // namespace godot #endif // MARSHCONNECTOR_H diff --git a/src/register_types.cpp b/src/register_types.cpp index dc5cd11..aa3a875 100644 --- a/src/register_types.cpp +++ b/src/register_types.cpp @@ -9,28 +9,33 @@ using namespace godot; void initialize_marsh_module(ModuleInitializationLevel p_level) { - if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { - return; - } + if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { + return; + } - GDREGISTER_CLASS(MarshConnector); + GDREGISTER_CLASS(MarshConnector); } void uninitialize_marsh_module(ModuleInitializationLevel p_level) { - if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { - return; - } + if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) { + return; + } } extern "C" { // Initialization. -GDExtensionBool GDE_EXPORT marsh_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, const GDExtensionClassLibraryPtr p_library, GDExtensionInitialization *r_initialization) { - godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, r_initialization); +GDExtensionBool GDE_EXPORT +marsh_library_init(GDExtensionInterfaceGetProcAddress p_get_proc_address, + const GDExtensionClassLibraryPtr p_library, + GDExtensionInitialization *r_initialization) { + godot::GDExtensionBinding::InitObject init_obj(p_get_proc_address, p_library, + r_initialization); - init_obj.register_initializer(initialize_marsh_module); - init_obj.register_terminator(uninitialize_marsh_module); - init_obj.set_minimum_library_initialization_level(MODULE_INITIALIZATION_LEVEL_SCENE); + init_obj.register_initializer(initialize_marsh_module); + init_obj.register_terminator(uninitialize_marsh_module); + init_obj.set_minimum_library_initialization_level( + MODULE_INITIALIZATION_LEVEL_SCENE); - return init_obj.init(); + return init_obj.init(); } }