Move the pilot's point of view with keyboard
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2 changed files with 49 additions and 0 deletions
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@ -9,9 +9,11 @@ const CAMERA_X_ROT_MIN := deg_to_rad(-85)
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const CAMERA_X_ROT_MAX := deg_to_rad(70)
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@export var use_mouse: bool = true
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@export var pov_move_speed = 0.05
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var active: bool = false
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var initial_rotation: Vector3
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var initial_pov_position: Vector3
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@onready var camera_base = $"."
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@onready var camera = $FallbackCamera
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@ -20,6 +22,7 @@ func _ready() -> void:
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set_process(false)
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set_process_input(false)
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initial_rotation = camera.rotation
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initial_pov_position = position
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func _on_aircraft_use_fallback(active_in: bool) -> void:
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if active_in:
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@ -51,7 +54,15 @@ func _input(event):
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if use_mouse and event is InputEventMouseMotion:
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var camera_speed_this_frame = CAMERA_MOUSE_ROTATION_SPEED
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rotate_camera(event.relative * camera_speed_this_frame * scale_factor)
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if event.is_action_pressed("pov_reset"):
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position = initial_pov_position
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func _process(delta: float):
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var horizontal = Input.get_vector("pov_left", "pov_right", "pov_forward", "pov_back")
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var vertical = Input.get_axis("pov_down", "pov_up")
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# Currently PilotEyes has Yaw 180, so horizontal axes need to be inverted
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position += delta * pov_move_speed * Vector3(-horizontal.x, vertical, -horizontal.y)
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func rotate_camera(move):
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camera_base.rotate_y(-move.x)
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