Redo main scene

Much simpler XR setup based on Bastiaan Olij's Dev stream 58
Correctly applied bone deformation in Mi-2 model
This commit is contained in:
attila-vr 2025-02-18 11:34:59 +01:00
parent 9ebb025f8a
commit 4ddccdaf62
15 changed files with 181 additions and 104 deletions

View file

@ -11,18 +11,13 @@ config_version=5
[application]
config/name="Visualisation for MARSH"
run/main_scene="uid://ba764fx7hx8ei"
run/main_scene="uid://crq3o0eu4y8ya"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
XRToolsRumbleManager="*res://addons/godot-xr-tools/rumble/rumble_manager.gd"
[editor_plugins]
enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
enabled=PackedStringArray()
[physics]
@ -36,4 +31,6 @@ renderer/rendering_method.mobile="gl_compatibility"
[xr]
openxr/enabled=true
openxr/reference_space=0
openxr/foveation_level=3
shaders/enabled=true