Redo main scene
Much simpler XR setup based on Bastiaan Olij's Dev stream 58 Correctly applied bone deformation in Mi-2 model
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4ddccdaf62
15 changed files with 181 additions and 104 deletions
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@ -11,18 +11,13 @@ config_version=5
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[application]
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config/name="Visualisation for MARSH"
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run/main_scene="uid://ba764fx7hx8ei"
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run/main_scene="uid://crq3o0eu4y8ya"
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config/features=PackedStringArray("4.4", "GL Compatibility")
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config/icon="res://icon.svg"
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[autoload]
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XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
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XRToolsRumbleManager="*res://addons/godot-xr-tools/rumble/rumble_manager.gd"
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[editor_plugins]
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enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
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enabled=PackedStringArray()
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[physics]
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@ -36,4 +31,6 @@ renderer/rendering_method.mobile="gl_compatibility"
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[xr]
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openxr/enabled=true
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openxr/reference_space=0
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openxr/foveation_level=3
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shaders/enabled=true
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