Add cone model

This commit is contained in:
Marek S. Łukasiewicz 2025-02-13 09:48:52 +01:00
parent b868c2bdbb
commit 9ebb025f8a
13 changed files with 198 additions and 0 deletions

View file

@ -0,0 +1,28 @@
[gd_resource type="StandardMaterial3D" load_steps=6 format=3 uid="uid://8my138hapqp8"]
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_2wwbo"]
load_path = "res://.godot/imported/Cone_DefaultMaterial_BaseColor.webp-bad00f3f7b1863582144eaca57549c7d.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_86lm8"]
load_path = "res://.godot/imported/Cone_DefaultMaterial_OcclusionRoughnessMetallic.webp-1a5b8b1d7a0eb8a9d7d6e168dd7479db.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_c2qq7"]
load_path = "res://.godot/imported/Cone_DefaultMaterial_OcclusionRoughnessMetallic.webp-1a5b8b1d7a0eb8a9d7d6e168dd7479db.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_f28vr"]
load_path = "res://.godot/imported/Cone_DefaultMaterial_Normal.webp-6a67b945c81f799997551ce26f4f31c8.ctex"
[sub_resource type="CompressedTexture2D" id="CompressedTexture2D_tpcsw"]
load_path = "res://.godot/imported/Cone_DefaultMaterial_OcclusionRoughnessMetallic.webp-1a5b8b1d7a0eb8a9d7d6e168dd7479db.ctex"
[resource]
albedo_texture = SubResource("CompressedTexture2D_2wwbo")
metallic = 1.0
metallic_texture = SubResource("CompressedTexture2D_c2qq7")
metallic_texture_channel = 2
roughness_texture = SubResource("CompressedTexture2D_tpcsw")
roughness_texture_channel = 1
normal_enabled = true
normal_texture = SubResource("CompressedTexture2D_f28vr")
ao_enabled = true
ao_texture = SubResource("CompressedTexture2D_86lm8")