Add fallback camera with mouse controls
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6 changed files with 79 additions and 1 deletions
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@ -3,6 +3,7 @@ extends Node3D
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signal focus_lost
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signal focus_gained
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signal pose_recentered
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signal setup_failed
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@export var maximum_refresh_rate : int = 90
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@ -40,6 +41,7 @@ func _ready() -> void:
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print("OpenXR not instantiated!")
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# Allow the game to run without VR
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#get_tree().quit()
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setup_failed.emit()
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func _on_tracker_added(tracker_name: StringName, type: int) -> void:
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