diff --git a/.editorconfig b/.editorconfig deleted file mode 100644 index f28239b..0000000 --- a/.editorconfig +++ /dev/null @@ -1,4 +0,0 @@ -root = true - -[*] -charset = utf-8 diff --git a/.gitattributes b/.gitattributes deleted file mode 100644 index 8ad74f7..0000000 --- a/.gitattributes +++ /dev/null @@ -1,2 +0,0 @@ -# Normalize EOL for all files that Git considers text files. -* text=auto eol=lf diff --git a/.gitmodules b/.gitmodules deleted file mode 100644 index 29bd727..0000000 --- a/.gitmodules +++ /dev/null @@ -1,3 +0,0 @@ -[submodule "godot-cpp"] - path = godot-cpp - url = https://github.com/godotengine/godot-cpp.git diff --git a/README.md b/README.md index a3d684c..49a064b 100644 --- a/README.md +++ b/README.md @@ -1,5 +1,3 @@ # Visualisation for MARSH Named in this order so not everything starts with the same word - -Using Godot v4.4.beta1.official [d33da79d3] diff --git a/godot-cpp b/godot-cpp deleted file mode 160000 index 13cd2d9..0000000 --- a/godot-cpp +++ /dev/null @@ -1 +0,0 @@ -Subproject commit 13cd2d921c9bdd21869b17e69098e3c586524fdf diff --git a/icon.svg b/icon.svg deleted file mode 100644 index 9d8b7fa..0000000 --- a/icon.svg +++ /dev/null @@ -1 +0,0 @@ - \ No newline at end of file diff --git a/icon.svg.import b/icon.svg.import deleted file mode 100644 index 6b44ed6..0000000 --- a/icon.svg.import +++ /dev/null @@ -1,37 +0,0 @@ -[remap] - -importer="texture" -type="CompressedTexture2D" -uid="uid://cnyb68io1rk6q" -path="res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex" -metadata={ -"vram_texture": false -} - -[deps] - -source_file="res://icon.svg" -dest_files=["res://.godot/imported/icon.svg-218a8f2b3041327d8a5756f3a245f83b.ctex"] - -[params] - -compress/mode=0 -compress/high_quality=false -compress/lossy_quality=0.7 -compress/hdr_compression=1 -compress/normal_map=0 -compress/channel_pack=0 -mipmaps/generate=false -mipmaps/limit=-1 -roughness/mode=0 -roughness/src_normal="" -process/fix_alpha_border=true -process/premult_alpha=false -process/normal_map_invert_y=false -process/hdr_as_srgb=false -process/hdr_clamp_exposure=false -process/size_limit=0 -detect_3d/compress_to=1 -svg/scale=1.0 -editor/scale_with_editor_scale=false -editor/convert_colors_with_editor_theme=false diff --git a/project.godot b/project.godot deleted file mode 100644 index 2cf0cd8..0000000 --- a/project.godot +++ /dev/null @@ -1,20 +0,0 @@ -; Engine configuration file. -; It's best edited using the editor UI and not directly, -; since the parameters that go here are not all obvious. -; -; Format: -; [section] ; section goes between [] -; param=value ; assign values to parameters - -config_version=5 - -[application] - -config/name="Visualisation for MARSH" -config/features=PackedStringArray("4.4", "GL Compatibility") -config/icon="res://icon.svg" - -[rendering] - -renderer/rendering_method="gl_compatibility" -renderer/rendering_method.mobile="gl_compatibility"