[gd_scene load_steps=7 format=3 uid="uid://cis4s43ubuynp"] [ext_resource type="Script" uid="uid://01bmfj4wthwg" path="res://instruments.gd" id="1_h5at3"] [sub_resource type="QuadMesh" id="QuadMesh_nowl7"] [sub_resource type="ViewportTexture" id="ViewportTexture_8lpkn"] viewport_path = NodePath("SubViewport") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h5at3"] resource_local_to_scene = true albedo_texture = SubResource("ViewportTexture_8lpkn") [sub_resource type="ViewportTexture" id="ViewportTexture_h5at3"] viewport_path = NodePath("SubViewport2") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8lpkn"] resource_local_to_scene = true albedo_texture = SubResource("ViewportTexture_h5at3") [node name="Instruments" type="Node3D"] script = ExtResource("1_h5at3") [node name="SubViewport" type="SubViewport" parent="."] [node name="TextureRect" type="TextureRect" parent="SubViewport"] offset_right = 512.0 offset_bottom = 512.0 expand_mode = 5 [node name="Quad" type="MeshInstance3D" parent="."] transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, -0.35, 0, 0) mesh = SubResource("QuadMesh_nowl7") surface_material_override/0 = SubResource("StandardMaterial3D_h5at3") [node name="SubViewport2" type="SubViewport" parent="."] [node name="TextureRect" type="TextureRect" parent="SubViewport2"] offset_right = 512.0 offset_bottom = 512.0 expand_mode = 5 [node name="Quad2" type="MeshInstance3D" parent="."] transform = Transform3D(0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 0.425, 0, 0) mesh = SubResource("QuadMesh_nowl7") surface_material_override/0 = SubResource("StandardMaterial3D_8lpkn") [node name="CEF" type="GDCef" parent="."]