extends Node2D ## Recreate the controls page from lidia Python package @onready var trim_longitudinal: Node2D = $CyclicOrigin/TrimLongitudinal @onready var trim_lateral: Node2D = $CyclicOrigin/TrimLateral @onready var current_cyclic: Node2D = $CyclicOrigin/CurrentCyclic @onready var trim_collective: Node2D = $CollectiveOrigin/TrimCollective @onready var current_collective: Node2D = $CollectiveOrigin/CurrentCollective @onready var trim_pedals: Node2D = $PedalsOrigin/TrimPedals @onready var current_pedals: Node2D = $PedalsOrigin/CurrentPedals const AXIS_SIZE: float = 326 func set_controls(current: Vector4): set_cyclic(Vector2(current.x, current.y)) set_collective(current.w) set_pedals(current.z) func set_cyclic(current: Vector2): current_cyclic.position.x = AXIS_SIZE / 2.0 * current.x current_cyclic.position.y = AXIS_SIZE / 2.0 * current.y func set_collective(current: float): current_collective.position.y = -AXIS_SIZE * current func set_pedals(current: float): current_pedals.position.x = AXIS_SIZE / 2.0 * current func set_trim(trim: Vector4): trim_lateral.position.x = AXIS_SIZE / 2.0 * trim.x trim_longitudinal.position.y = AXIS_SIZE / 2.0 * trim.y trim_pedals.position.x = AXIS_SIZE / 2.0 * trim.z trim_collective.position.y = -AXIS_SIZE * trim.w