[gd_scene load_steps=8 format=3 uid="uid://cx82op4eecbwr"] [ext_resource type="Script" uid="uid://cx30pr7kn4c74" path="res://aircraft.gd" id="1_hips3"] [ext_resource type="PackedScene" uid="uid://qbmx03iibuuu" path="res://addons/godot-xr-tools/staging/scene_base.tscn" id="1_k0lu6"] [sub_resource type="BoxMesh" id="BoxMesh_2w36v"] [sub_resource type="ProceduralSkyMaterial" id="ProceduralSkyMaterial_4tcqf"] [sub_resource type="Sky" id="Sky_0xm2m"] sky_material = SubResource("ProceduralSkyMaterial_4tcqf") [sub_resource type="Environment" id="Environment_jdgxj"] background_mode = 2 sky = SubResource("Sky_0xm2m") [sub_resource type="CameraAttributesPractical" id="CameraAttributesPractical_fpvso"] [node name="SceneBase" instance=ExtResource("1_k0lu6")] [node name="XROrigin3D" parent="." index="0"] transform = Transform3D(-1, 0, -8.74228e-08, 0, 1, 0, 8.74228e-08, 0, -1, 0, 0, -3) [node name="MarshConnector" type="MarshConnector" parent="." index="1"] [node name="Aircraft" type="Node3D" parent="." index="2" node_paths=PackedStringArray("connector")] script = ExtResource("1_hips3") connector = NodePath("../MarshConnector") [node name="MeshInstance3D" type="MeshInstance3D" parent="Aircraft" index="0"] mesh = SubResource("BoxMesh_2w36v") [node name="DirectionalLight3D" type="DirectionalLight3D" parent="." index="3"] transform = Transform3D(-0.707107, -0.683013, 0.183013, 0, 0.258819, 0.965926, -0.707107, 0.683013, -0.183013, 3, 3, 3) [node name="WorldEnvironment" type="WorldEnvironment" parent="." index="4"] environment = SubResource("Environment_jdgxj") camera_attributes = SubResource("CameraAttributesPractical_fpvso")