[gd_scene load_steps=6 format=3 uid="uid://fmygcraoturj"] [sub_resource type="BoxMesh" id="BoxMesh_pt8uc"] size = Vector3(0.1, 0.1, 0.1) [sub_resource type="BoxMesh" id="BoxMesh_xmmp6"] size = Vector3(0.9, 0.05, 0.05) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_5xl2y"] albedo_color = Color(1, 0, 0, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_qml71"] albedo_color = Color(0, 1, 0, 1) [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_sb5rx"] albedo_color = Color(0, 0, 1, 1) [node name="ReferenceAxes" type="Node3D"] [node name="Center" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.05, 0.05, 0.05) mesh = SubResource("BoxMesh_pt8uc") [node name="AxisX" type="MeshInstance3D" parent="."] transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.55, 0.025, 0.025) mesh = SubResource("BoxMesh_xmmp6") surface_material_override/0 = SubResource("StandardMaterial3D_5xl2y") [node name="AxisY" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, -1, 0, 1, -4.37114e-08, 0, 0, 0, 1, 0.025, 0.55, 0.025) mesh = SubResource("BoxMesh_xmmp6") surface_material_override/0 = SubResource("StandardMaterial3D_qml71") [node name="AxisZ" type="MeshInstance3D" parent="."] transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0.025, 0.025, 0.55) mesh = SubResource("BoxMesh_xmmp6") surface_material_override/0 = SubResource("StandardMaterial3D_sb5rx")