[gd_resource type="StandardMaterial3D" load_steps=6 format=3 uid="uid://8my138hapqp8"] [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_2wwbo"] load_path = "res://.godot/imported/Cone_DefaultMaterial_BaseColor.webp-bad00f3f7b1863582144eaca57549c7d.ctex" [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_86lm8"] load_path = "res://.godot/imported/Cone_DefaultMaterial_OcclusionRoughnessMetallic.webp-1a5b8b1d7a0eb8a9d7d6e168dd7479db.ctex" [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_c2qq7"] load_path = "res://.godot/imported/Cone_DefaultMaterial_OcclusionRoughnessMetallic.webp-1a5b8b1d7a0eb8a9d7d6e168dd7479db.ctex" [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_f28vr"] load_path = "res://.godot/imported/Cone_DefaultMaterial_Normal.webp-6a67b945c81f799997551ce26f4f31c8.ctex" [sub_resource type="CompressedTexture2D" id="CompressedTexture2D_tpcsw"] load_path = "res://.godot/imported/Cone_DefaultMaterial_OcclusionRoughnessMetallic.webp-1a5b8b1d7a0eb8a9d7d6e168dd7479db.ctex" [resource] albedo_texture = SubResource("CompressedTexture2D_2wwbo") metallic = 1.0 metallic_texture = SubResource("CompressedTexture2D_c2qq7") metallic_texture_channel = 2 roughness_texture = SubResource("CompressedTexture2D_tpcsw") roughness_texture_channel = 1 normal_enabled = true normal_texture = SubResource("CompressedTexture2D_f28vr") ao_enabled = true ao_texture = SubResource("CompressedTexture2D_86lm8")