visualisation-marsh/project/instruments.tscn

48 lines
1.6 KiB
Text

[gd_scene load_steps=7 format=3 uid="uid://cis4s43ubuynp"]
[ext_resource type="Script" uid="uid://01bmfj4wthwg" path="res://instruments.gd" id="1_h5at3"]
[sub_resource type="QuadMesh" id="QuadMesh_nowl7"]
[sub_resource type="ViewportTexture" id="ViewportTexture_8lpkn"]
viewport_path = NodePath("SubViewport")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_h5at3"]
resource_local_to_scene = true
albedo_texture = SubResource("ViewportTexture_8lpkn")
[sub_resource type="ViewportTexture" id="ViewportTexture_h5at3"]
viewport_path = NodePath("SubViewport2")
[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_8lpkn"]
resource_local_to_scene = true
albedo_texture = SubResource("ViewportTexture_h5at3")
[node name="Instruments" type="Node3D"]
script = ExtResource("1_h5at3")
[node name="SubViewport" type="SubViewport" parent="."]
[node name="TextureRect" type="TextureRect" parent="SubViewport"]
offset_right = 512.0
offset_bottom = 512.0
expand_mode = 5
[node name="Quad" type="MeshInstance3D" parent="."]
transform = Transform3D(0.8, 0, 0, 0, 0.8, 0, 0, 0, 0.8, -0.35, 0, 0)
mesh = SubResource("QuadMesh_nowl7")
surface_material_override/0 = SubResource("StandardMaterial3D_h5at3")
[node name="SubViewport2" type="SubViewport" parent="."]
[node name="TextureRect" type="TextureRect" parent="SubViewport2"]
offset_right = 512.0
offset_bottom = 512.0
expand_mode = 5
[node name="Quad2" type="MeshInstance3D" parent="."]
transform = Transform3D(0.6, 0, 0, 0, 0.6, 0, 0, 0, 0.6, 0.425, 0, 0)
mesh = SubResource("QuadMesh_nowl7")
surface_material_override/0 = SubResource("StandardMaterial3D_8lpkn")
[node name="CEF" type="GDCef" parent="."]