17 lines
365 B
C++
17 lines
365 B
C++
#include "marshconnector.h"
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#include <godot_cpp/core/class_db.hpp>
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using namespace godot;
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void MarshConnector::_bind_methods() {}
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MarshConnector::MarshConnector() {
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// Initialize any variables here.
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time_passed = 0.0;
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}
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MarshConnector::~MarshConnector() {
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// Add your cleanup here.
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}
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void MarshConnector::_process(double delta) { time_passed += delta; }
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