visualisation-marsh/project/instruments/controls.gd

30 lines
1.1 KiB
GDScript

@tool
class_name Controls
extends Node2D
## Recreate the controls page from lidia Python package
const AXIS_SIZE: float = 326
@export var controls: Vector4:
set(value):
controls = value
current_cyclic.position.x = AXIS_SIZE / 2.0 * controls.x
current_cyclic.position.y = AXIS_SIZE / 2.0 * controls.y
current_pedals.position.x = AXIS_SIZE / 2.0 * controls.z
current_collective.position.y = -AXIS_SIZE * controls.w
@export var trim: Vector4:
set(value):
trim = value
trim_lateral.position.x = AXIS_SIZE / 2.0 * trim.x
trim_longitudinal.position.y = AXIS_SIZE / 2.0 * trim.y
trim_pedals.position.x = AXIS_SIZE / 2.0 * trim.z
trim_collective.position.y = -AXIS_SIZE * trim.w
@onready var trim_longitudinal: Node2D = $CyclicOrigin/TrimLongitudinal
@onready var trim_lateral: Node2D = $CyclicOrigin/TrimLateral
@onready var current_cyclic: Node2D = $CyclicOrigin/CurrentCyclic
@onready var trim_collective: Node2D = $CollectiveOrigin/TrimCollective
@onready var current_collective: Node2D = $CollectiveOrigin/CurrentCollective
@onready var trim_pedals: Node2D = $PedalsOrigin/TrimPedals
@onready var current_pedals: Node2D = $PedalsOrigin/CurrentPedals