visualisation-marsh/project/project.godot
Marek S. Łukasiewicz 0514c64f02 Adjust the terrain and fallback camera for bobup trials
Now there are two targets at 15 and 40 feet.
The fallback camera has minimal FoV that still shows the instruments.
2025-03-26 12:28:27 +01:00

43 lines
894 B
Text

; Engine configuration file.
; It's best edited using the editor UI and not directly,
; since the parameters that go here are not all obvious.
;
; Format:
; [section] ; section goes between []
; param=value ; assign values to parameters
config_version=5
[application]
config/name="Visualisation for MARSH"
run/main_scene="uid://crq3o0eu4y8ya"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[display]
window/size/viewport_width=1600
window/size/viewport_height=900
window/stretch/mode="viewport"
[editor_plugins]
enabled=PackedStringArray()
[physics]
common/enable_object_picking=false
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
anti_aliasing/quality/msaa_2d=1
anti_aliasing/quality/msaa_3d=1
[xr]
openxr/reference_space=2
openxr/foveation_level=3
shaders/enabled=true