Start project in Godot 4.4 beta3
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@ -12,7 +12,7 @@ git clone --recurse-submodules <address of this repository>
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git submodule update --init --recursive
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```
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Using Godot v4.4.beta1.official [d33da79d3](https://github.com/godotengine/godot/commit/d33da79d3f8fe84be2521d25b9ba8e440cf25a88).
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Using Godot v4.4 beta3 (expect it to change often until 4.4 is released)
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Install SCons with `pipx install scons`.
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You will need a C++ compiler, you might have one already on Linux, see below for Windows, otherwise in [Godot documentation](https://docs.godotengine.org/en/stable/contributing/development/compiling/index.html).
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@ -29,9 +29,9 @@ Some files are generated, run the following commands on first setup and when dep
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```sh
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godot --dump-extension-api # after updating Godot
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scons compile_commands # after modifying SConstruct
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python update_mavlink.py # after updating MAVLink dialect
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python update_addons.py # after changing any addon submodules
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scons compile_commands # after modifying SConstruct
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```
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### Windows setup
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