Setup main scene for XR

This commit is contained in:
Marek S. Łukasiewicz 2025-01-31 15:13:57 +01:00
parent 432dca80d0
commit e3b6c3f501
6 changed files with 1820 additions and 1 deletions

View file

@ -11,11 +11,29 @@ config_version=5
[application]
config/name="Visualisation for MARSH"
run/main_scene="uid://cjrkxv8ix1h8s"
run/main_scene="uid://ba764fx7hx8ei"
config/features=PackedStringArray("4.4", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
XRToolsUserSettings="*res://addons/godot-xr-tools/user_settings/user_settings.gd"
XRToolsRumbleManager="*res://addons/godot-xr-tools/rumble/rumble_manager.gd"
[editor_plugins]
enabled=PackedStringArray("res://addons/godot-xr-tools/plugin.cfg")
[physics]
common/enable_object_picking=false
[rendering]
renderer/rendering_method="gl_compatibility"
renderer/rendering_method.mobile="gl_compatibility"
[xr]
openxr/enabled=true
shaders/enabled=true