Commit graph

17 commits

Author SHA1 Message Date
e5bebc86cc Move README content to MARSH docs, license art assets under CC-BY 2025-12-13 21:04:03 +01:00
91c985ec1b Handle parameters over MAVLink and document their usage 2025-11-27 18:13:53 +01:00
1be96daa3b Describe Git LFS in README 2025-11-26 14:14:55 +01:00
2b147e4479 Document using Godot 4.4
Some scenes were already requiring that to open correctly.
2025-07-16 13:13:38 +02:00
98b83c756f Update README 2025-07-16 12:02:35 +02:00
2c72168568 Maintain tracker correction until it times out 2025-03-10 10:03:15 +01:00
c7f7f85992 Update roadmap 2025-03-04 17:27:48 +01:00
1574256328 Add roadmap to README 2025-03-04 10:47:11 +01:00
6d93630e50 Setup gdcef addon 2025-02-20 10:54:05 +01:00
046388a3eb Start project in Godot 4.4 beta3 2025-02-12 15:46:23 +01:00
432dca80d0 Setup addon installation from submodules 2025-01-31 14:53:09 +01:00
17190e20b8 Add Windows instructions to README 2025-01-31 14:20:53 +01:00
d2f4e02361 Add MAVLink headers with generator script 2025-01-28 14:45:38 +01:00
ea634491de Setup clangd 2025-01-28 13:55:10 +01:00
3066bdacc9 Build a GDExtension with MarshConnector Node 2025-01-28 12:47:14 +01:00
63d2c6994f Initialize Godot project 2025-01-28 11:27:21 +01:00
1508302339 Initial commit 2025-01-28 11:20:59 +01:00