visualisation-marsh/README.md

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# Visualisation for MARSH
Named in this order so not everything starts with the same word
## Development
This repository uses [Git Submodules](https://git-scm.com/book/en/v2/Git-Tools-Submodules), to get all the code you need to run either:
```sh
git clone --recurse-submodules <address of this repository>
# Or at any later point
git submodule update --init --recursive
```
Using Godot v4.4.beta1.official [d33da79d3](https://github.com/godotengine/godot/commit/d33da79d3f8fe84be2521d25b9ba8e440cf25a88).
Install SCons with `pipx install scons`.
For updating MAVLink generator, you additionally `pip install future`.
It is recommended to install any packages in a [virtual environment](https://docs.python.org/3/library/venv.html), for example:
```sh
python3 -m venv venv
source venv/bin/activate
pip install future
```
Some files are generated, run the following commands on first setup and when dependencies change:
```sh
godot --dump-extension-api # after updating Godot
scons compile_commands # after modifying SConstruct
python update_mavlink.py # after updating MAVLink dialect
```
### Build
To build the GDExtension binary run SCons in the repository root, the default arguments have been added to the file.
```sh
scons
```