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2824f77450
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Successful test with motion platform and VR together
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2025-02-25 14:36:57 +01:00 |
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416aa8a392
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Place the terrain in the main scene
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2025-02-21 14:29:53 +01:00 |
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9fa17e76dd
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Add ADS-33 terrain scene
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2025-02-21 14:03:31 +01:00 |
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141dbf42c0
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Setup zylann.hterrain addon
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2025-02-21 13:55:02 +01:00 |
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4d1ca58952
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Add heightmap submodule
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2025-02-21 13:51:03 +01:00 |
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attila-vr
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5cf5a6f5a0
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Add new files for instruments and tracker
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2025-02-21 13:49:15 +01:00 |
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681c313870
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Merge branch 'master' of gitlab.polimi.it:DAER/frame-sim/marsh/visualisation-marsh
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2025-02-20 17:18:34 +01:00 |
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55004f3e60
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Working with Varjo and Vive Tracker
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2025-02-20 17:18:02 +01:00 |
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6d93630e50
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Setup gdcef addon
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2025-02-20 10:54:05 +01:00 |
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e21e7aadbc
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Revert deleting update_addons.py
Refs: 4ddccdaf
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2025-02-20 09:59:28 +01:00 |
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7b6b037f0d
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Add gdcef submodule
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2025-02-20 09:54:39 +01:00 |
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a9aa7843d9
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Allow the game to run without VR
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2025-02-18 16:59:46 +01:00 |
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2869d390f8
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Spin main rotor when receiving data from flight model
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2025-02-18 15:29:06 +01:00 |
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ab91016524
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Move cyclic stick visually
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2025-02-18 14:47:50 +01:00 |
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c83135a67b
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Track connection to manager and receive MANUAL_CONTROL
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2025-02-18 12:47:35 +01:00 |
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attila-vr
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4ddccdaf62
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Redo main scene
Much simpler XR setup based on Bastiaan Olij's Dev stream 58
Correctly applied bone deformation in Mi-2 model
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2025-02-18 11:34:59 +01:00 |
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9ebb025f8a
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Add cone model
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2025-02-13 09:48:52 +01:00 |
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b868c2bdbb
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Cleanup MarshConnector
Receive ATTITUDE and LOCAL_POSITION_NED
Remove unnecessary prints
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2025-02-12 15:57:45 +01:00 |
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046388a3eb
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Start project in Godot 4.4 beta3
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2025-02-12 15:46:23 +01:00 |
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8787bdd8f6
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Add initial Mi-2 3D model
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2025-02-11 15:22:30 +01:00 |
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e3b6c3f501
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Setup main scene for XR
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2025-01-31 15:13:57 +01:00 |
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432dca80d0
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Setup addon installation from submodules
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2025-01-31 14:53:09 +01:00 |
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attila-vr
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379adbb397
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Add godot-xr-tools submodule
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2025-01-31 14:37:59 +01:00 |
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17190e20b8
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Add Windows instructions to README
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2025-01-31 14:20:53 +01:00 |
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231b639901
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Fix receiving packets
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2025-01-31 11:51:20 +01:00 |
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372468b5a1
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Setup basic scene to move the cube to last data received
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2025-01-30 17:11:10 +01:00 |
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73fed102c2
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Change MarshConnector to runtime class
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2025-01-30 14:35:04 +01:00 |
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6912a580f3
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WIP: Receive MAVLink messages
Untested conversion from SIM_STATE.
Defined API for parameters, but functions are unimplemented
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2025-01-29 16:41:49 +01:00 |
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f46887d6cc
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Send HEARTBEAT mesage from Godot
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2025-01-28 17:32:28 +01:00 |
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7890c90380
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Add a child timer node
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2025-01-28 16:43:08 +01:00 |
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d2f4e02361
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Add MAVLink headers with generator script
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2025-01-28 14:45:38 +01:00 |
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00623caca2
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Move godot-cpp to modules/
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2025-01-28 14:32:26 +01:00 |
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3b3d9abc87
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Setup autoformat for C and C++ in Helix Editor
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2025-01-28 14:01:18 +01:00 |
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17680c2288
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Format sources with clangd
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2025-01-28 13:55:31 +01:00 |
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ea634491de
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Setup clangd
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2025-01-28 13:55:10 +01:00 |
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3066bdacc9
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Build a GDExtension with MarshConnector Node
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2025-01-28 12:47:14 +01:00 |
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2ab1ee403e
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Move project to subfolder
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2025-01-28 11:39:54 +01:00 |
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63d2c6994f
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Initialize Godot project
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2025-01-28 11:27:21 +01:00 |
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a95ed81879
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Add godot-cpp submodule
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2025-01-28 11:22:39 +01:00 |
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7999a9d73f
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Add gitignore
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2025-01-28 11:21:19 +01:00 |
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1508302339
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Initial commit
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2025-01-28 11:20:59 +01:00 |
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